|
Abstract:
|
This study aims to: add learning aids Introduction to Indonesian
Traditional Houses for fourth-grade students of Azharul Ulum Dumeling Islamic
Elementary School so that they can be used in learning activities. This research is
an
android-based augmented reality application development research
concerning the Waterfall system development model which consists of 5 stages,
namely Requirements Analysis, Design, Manufacture, Testing, and Maintenance.
the research method uses 3 stages, namely Literature Study, Observation, and
Interview. At the interview stage, the fourth-grade homeroom teacher of Azharul
Ulum Dumeling Islamic Elementary School related the research on Introduction
to Indonesian Traditional Houses. The results showed: The Augmented Reality
application of the Indonesian Traditional House has been successfully developed
as a teaching aid for fourth-grade students of Azharul Ulum Dumeling Islamic
Elementary School and can be used in learning activities. |